Shen, Eye of Twilight
There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness — all things must exist in perfect harmony for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Shen is one of these shadow warriors, entrusted with the sacred duty of Watching the Stars – exercising judgment untainted by prejudice.
Born to a clan whose members have decorated the ranks of the Kinkou for generations, Shen was trained his entire life to become the Eye of Twilight, and thereupon to dispassionately determine what must be done in the interests of equilibrium. As his final trial to ascend to this position, he was made to attend the Takanu, a ceremony in which his father was tortured before his eyes to test his resolve. Any reaction whatsoever would have resulted in his immediate disqualification, but he never averted his gaze and never blinked, not once. As the Eye of Twilight, Shen must make decisions that would buckle the wills of ordinary men, removing all emotion from the equation. He now works with his fellows Akali and Kennen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice.
The Eye of Twilight sees not the despair of its victims, only the elegance of equilibrium.
Damage 54.5 (+3.375 / per level)
Health 428 (+85 / per level)
Mana 200 (+0 / per level)
Move Speed 335
Armor 15 (+4 / per level)
Spell Block 30 (+0 / per level)
Health Regen 7.45 (+0.55 / per level)
Mana Regen 50 (+0 / per level)
Vorpal Blade – Damages target unit and life taps him, healing allies that attack the target.
Deals 60/100/140/180/220 (+0.6) magic damage to target unit and marks them for 5 seconds.
Allied spells and attacks against this target heal them for 6.0/10.0/14.0/18.0/22.0 (6/10/14/18/22 + 0.015 [1.5% of Shen’s max Health]) over 3 seconds.
Killing an enemy with Vorpal Blade restores 0.0 Health instantly instead.
Feint – Shen shields himself, absorbing incoming damage for a few seconds.
Shen shields himself, absorbing the next 70/115/160/205/250 (+0.6) damage. Lasts up to 3 seconds.
While Feint holds, his attacks reduce Ki Strike’s cooldown by an additional 1.5 seconds.
Shadow Dash – Shen dashes rapidly toward a target location, taunting enemy champions he encounters and dealing minor damage.
Shen dashes in a direction, dealing 50/85/120/155/190 (+0.5) magic damage to champions and taunting champions he collides with for 1.5 second(s).
Taunted enemies are forced to attack Shen and deal 50% reduced damage.
Restores 40 Energy per champion affected.
Stand United – Shen shields target allied champion from incoming damage, and soon after teleports to their location.
Places a shield on target allied champion, absorbing 250/550/850 (+1.35) damage for 5 seconds. After channeling for 3 seconds, Shen teleports to the target’s location.
Ki Strike – Every 8 seconds, Shen’s next attack deals bonus damage. Each time Shen attacks, Ki Strike’s cooldown is reduced.
Shadow Dash restores more energy if it hits multiple enemy champions, so don’t always use it on a single target.
Try to keep an eye on your allies’ health, even if in remote lanes, as Stand United can be used anywhere on the map. You can use F2-F5 to target them quickly.