Soraka, the Starchild
A healer gifted with the magic of the stars, Soraka holds all living creatures close to her heart. She was once a celestial being, but she sacrificed her immortality and entered the world of mortals. So long as evil threatens life in Valoran, Soraka will not allow herself peace.
Soraka lived for centuries in an enchanted grove. A being of the stars, she healed the wounded and sick that sought her out. One man called Warwick came to her grove and begged her to heal his wife, who lay lifeless in his arms. His despair touched Soraka’s heart. Though it was too late to save his wife, she offered to help heal the pain of his loss. Unwilling to let go of his grief Warwick ran from the grove, but returned over the following days to hear Soraka’s guidance. She began to grow attached to the grieving man. One day Warwick told her he had found the men who killed his wife. He believed revenge would heal his pain – and if he died fighting, he would at least find peace. Though she pleaded with him, Warwick ignored her and left the grove. The voices of the stars warned her not to follow him, but Soraka had to intervene.
She stepped into the mortal world for the first time, and soon found Warwick desperately fighting a group of men. She tried to heal him, but for every wound she closed, the men inflicted two more. Soraka realized that she would have to fight to save her friend. The stars screamed in her mind, telling her not to use her powers for harm. Ignoring their warning, she struck the attackers with a flash of brilliant light. Crying out in terror and shielding their eyes from her divine radiance, they fled. Soraka’s celestial form faded and the stars fell silent – for her transgression, she became mortal. She still felt the power of the stars within her, but they no longer offered her guidance. She took comfort in Warwick’s safety, gently healing his wounds, but the man she had called her friend slipped a dagger between her ribs. As her blood spilled, Soraka realized he had fooled her, and everything he had done was a complicated ruse. Feeling humiliated and betrayed she called once more on the power of the stars, searing his flesh and cursing his cruelty. He retreated with an agonized howl, leaving Soraka to reflect upon her fate. Though her life had changed, she felt empowered and renewed with a singular purpose. No longer bound to the grove, Soraka set out into the mortal world, vowing to heal the wounded and protect the helpless.
”The cruelty of one will not blind me to the suffering of many.”
Damage 48.8 (+3 / per level)
Health 375 (+71 / per level)
Mana 240 (+60 / per level)
Move Speed 335
Armor 7.4 (+3.8 / per level)
Spell Block 30 (+0 / per level)
Health Regen 4.5 (+0.55 / per level)
Mana Regen 6.8 (+0.65 / per level)
Starcall – A shower of stars falls from the sky, striking all nearby enemies for magic damage and reducing their Magic Resist for a short duration.
Strikes all nearby enemies dealing 60/85/110/135/160 (+0.4) magic damage, and reduces their Magic Resist by 8/9/10/11/12 for 5 seconds (stacks up to 10 times).
Astral Blessing – Soraka blesses a friendly unit, restoring health and increasing Armor for a short time.
Restores 70/140/210/280/350 (+0.45) Health, and temporarily grants 25/45/65/85/105 bonus Armor to an ally for 3 seconds.
Infuse – Restores Mana to an ally, or deals damage to an enemy and silences them for a short duration.
On Ally Cast: Restores 40/80/120/160/200 Mana to an ally Champion (cannot be cast on self).
On Enemy Cast: Deals 50/100/150/200/250 (+0.6) magic damage to an enemy and temporarily silences them for 1.5/1.75/2/2.25/2.5 seconds.
Wish – Soraka fills her allies with hope, instantly restoring health to herself and all friendly champions.
Calls upon divine powers to instantly restore 200/320/440 (+0.7) Health to all allied Champions.
Consecration – Increases surrounding allies’ magic resistance by 16
Soraka is a powerful ally in battle, using her healing and mana restoration spells to keep the party moving forward.
You can use Wish on your allies from across the map to save them from otherwise fatal events.
Starcall’s damage can really add up when used consecutively.